Controls

DON BRADMAN CRICKET 14 CONTROLS


The game comprises a various types of shots, different types of user-defined bowling variations and to completely use the mechanism of Don Bradman Cricket 14, a controller is required, even for PC.
That simply means you cannot play Don Bradman Cricket 14 without a controller in your WINDOWS PC as the controls are very complex which cannot be operated with a Keyboard. What we recommend is the XBOX 360 controller for Windows, which will work pretty fine.



BATTING CONTROLS:-
Pre-Bowler Run-Up
LT (Hold) – Look Through Eyes
RIGHT ANALOG STICK (RAS) – Look Around (Through Eyes)
LEFT ANALOG STICK (LAS) – Foot Placement
Batting Phase
LEFT ANALOG STICK (LAS) – Adjust Foot Placement while playing a shot.
RIGHT ANALOG STICK (RAS) – Shot Types and Direction of shot
D-PAD (Direction keys) – Controls the position of the batsman in the crease.
B – Return to the Crease
LB – Unorthodox shots
RB – Advance Up the Crease
LT – Aggressive shots (For hitting Sixes)
RT – Defensive shots
LT+RT – Aggressive Ground shots
Running Between the Wickets
X – Run / Queue Run
Y – Dive while Running

B – Cancel Run
Note:- NO “BALL MARKER” will be present in the game but we will be given some indication on where the ball is going to end up.
{ Bowling in Don dradman have its own fun}

BOWLING CONTROLS:-
PACE BOWLING :-
Pre-Bowl
LB/RB – OVER & AROUND THE WICKET changing
X – RUB/SHINE Ball (Very important to get reverse swing)
Pressing Y/B/A will determine a Length of the Pitch.
Y = FULL
B = SHORT
A = GOOD
This is the range of length you are aiming for. Pressing this will start the bowling run up.
Note that the area of lengths are overlapping i.e. if you are bowling a GOOD length delivery and don’t time your release well. It can end up being FULL or SHORT depending how early or late you release it.
Bowling Phase
Right Analog Stick (RAS) DOWN (Hold it) – This will make the bowler jump at the end of the run up. You will need to time this well, as it will affect where your bowler plants his front foot. Too early and that bouncer you wanted to deliver with your 2m tall bowler isn’t going to be as effective, too late and you’ve got yourself a no ball.
The Speed you pull the RAS down will determine the speed of the ball that you are going to bowl i.e. If you pull the RAS down very fast, then you will have your bowler bowl his Maximum pace and depending how slow you pull the RAS down will determine how slow he will bowl.
You can use the crease when bowling (bowling from wide of the stumps or close to the stumps). [how to control it is still unannounced]
RAS UP – This will deliver the ball, when you release it and what position you push to, will determine the ultimate line and length of the delivery inside your original Length Range.
If you don’t do anything after the Run Up then it will result in a dead ball.
But if you just pull the RAS down and don’t do anything afterwards, the bowler will ball the worst possible delivery.
Example:-
If you press B for short delivery and then you wait late before pressing RAS UP this will give you the shortest possible delivery with your bowler.
If you push directly up on the RAS your line will be just outside off stump, pushing up to the left or right of that position will affect the line accordingly.
LEFT ANALOG Stick (LAS) – Determines how you hold the ball and will affect how the ball moves in the air and off the deck. Depending on the condition of the ball and the pitch, the game will dictate what you might need to do with both the LAS and RAS to compensate for movement.
Note :- LAS control is still unannounced. There are still some room for speculations.
SPIN BOWLING :-
Pre-Bowl
LB/RB – OVER & AROUND THE WICKET changing
X – RUB/SHINE Ball
Pressing Y/B/A will determine a Length of the Pitch.
Y = FULL
B = SHORT
A = GOOD
LAS will determine the Line of the Ball.
LAS held up straight will be aiming at off stump, moving it left or right will change the line across the crease.
Bowling Phase
LAS ROTATION – As the bowler runs up you rotate the LAS in the direction you want to spin the ball, There is an ideal rotation time to get the most out of your bowler, then the bowler will automatically go into his delivery
RAS – You must flick a direction on the RAS to determine the type of delivery. This will give quicker darted in bowls, floating, drifting, wind will play it’s part and working out the condition of the pitch and where you want that ball to land are crucial.
Note:- RAS control is still to be announced completely as we still don’t know how we are gonna make those different kinds of spin balls with RAS.

FIELDING CONTROLS:-
UP DIRECTION in D-PAD – Appeal
LEFT ANALOG STICK (LAS) – Fielder movement
RIGHT ANALOG STICK (RAS) – Catch
LB – Slide/Dive
RT – Sprint
RB – Tap Back
Y – Throw at Striker End Stumps (Hold for Accurate Throw)
A – Throw to Striker End (Hold for Accurate Throw)
X – Throw at Non-Striker End Stumps (Hold for Accurate Throw)
B – Throw to Non-Striker End (Hold for Accurate Throw)
Note:- Relay Throw control is still unannounced.
IN BETWEEN DELIVERY CONTROLS :-
RIGHT DIRECTION in D-PAD – Next Bowler
UP DIRECTION in D-PAD – Fielding Positions
DOWN DIRECTION in D-PAD – Fielding Presets